
We know making games is hard. It's only when we make it to the end we realize:
“Darn, I wish I just had a bit more budget for...”:
More polish
Another coder
Localization
A snazzy trailer
Marketing
Outsourcing
ARGF helps with project funding (no equity) and doesn't take an arm or a leg for the trouble.
You keep the IP, publishing rights and creative ownership.
The missing piece symbolizes what we do as a company. We help you with the missing piece.
Get it? Almost ready!
Please tell us you get it.
Projects we've helped.
PROJECTS WE'VE HELPED
Big developers and publishers can call their bank, VCs or their old buddy at Goldman Sachs.
You call us.
"A delayed game is eventually good, but a rushed game is forever bad." - famous gaming proverb
Do any of these pain points sound familiar to you?
SELF-PUBLISHING
I want to self-publish. I don't want a publisher - I even have a marketing partner. I just need to pay them.
SERVICES
The game is done - I just need a bit of money for QA/UX/UI design and implementation.
PORTING
I'd love to get the game out on Playstation / Xbox / Switch / Ouya. I just need to pay the porting partner.
BUY MORE TIME
I just need a bit more time to polish and and wrap up development.
LOCALIZATION
The game is done - but the word on the (indie) street is that I should add as many languages as possible.
HIRE EXPERTS
You need a very particular set of skills. Skills someone has acquired over a long career.
OK, SO WHAT'S IN IT FOR ME?
Do any of these pain points sound familiar to you?
📢 SELF-PUBLISHING
I want to self publish. I don't want a publisher - I even have a marketing partner. I just need to pay them.
🎮 PORTING
I'd love to get the game out on Playstation/Xbox/Switch/Ouya. I just need to pay the porting partner.
🌍 LOCALIZATION
The game is done - but the word on the (indie) street is that I should add as many languages as possible.
🛠️ SERVICES
The game is done - I just need a bit of of money for QA/UX/ UI design and implementation.
⏳ BUY MORE TIME
I just need a bit more time to wrap up development.
👨🔬 HIRE EXPERTS
You need a very particular set of skills. Skills someone has acquired over a very long career.
The nerds running the show.
Sometimes it's good to have someone who gets games, who's been around the block a few times, whom you can always call and is always on your side!
SO WHAT'S THE PROCESS / OFFER?
Simple; show us your game, we'll play it, and if we like it - chances are we talk business and offer to fund the game up to $250k against a slice of the revenue.
You launch the game and see the profits roll in.
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Send us your deck + trailer + build
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We play the build
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If ❤️ then -> business talk
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🤝 -> 💸 -> Game release -> Profit
WHY ATGF?
Your colors are very bright and I've never heard of you
JUST PLAIN FUNDING
We really want to keep this as simple and hassle free as possible.
YOUR HONEST COMRADE-IN-ARMS
We provide no-nonsense feedback - but you decide what to do with it; for your game, your go-to-market plan, and your post-launch strategy.
BY GAME DEVS, FOR GAME DEVS
Your funding partners should understand your vision - so we built the fund we wish we had - built by game devs, backed by game devs.
WHAT WE DON'T DO
X WANT ANY RIGHTS TO YOUR IP
X EXPECT A SAY ABOUT YOUR GAME
X PUBLISHING RIGHTS
X YOUR FIRSTBORN
X ANY ACTUAL INVOLVEMENT IN DEVELOPMENT (coding eew)
X GET INVOLVED TOO EARLY - IT'S CALLED "ALMOST THERE", not " YOU JUST GOT STARTED GAMES FUND"